Tuesday, 30 November 2010

2011 Independent Games Festival Debuts Record Student Entry Numbers

The organizers of the 13th Annual Independent Games Festival -- the longest-running and largest festival relating to independent games worldwide -- are proud to announce another year of record entry numbers for IGF 2011's Student Competition, following its submission deadline this week.

In total, this year's Student Competition took in more than 280 game entries across all platforms -- PC, console and mobile -- from a wide diversity of the most prestigious universities and games programs from around the world.

While 2010's content saw an impressive 193 entries, this year sees that number increase another 47% to 283 total games, making the Student IGF one of the world's largest showcases of student talent.

Together with the record Main Competition entries, this year's IGF has taken in roughly 650 total entries -- the largest number in the festival's history across the Main and Student competitions.

This year's Student Competition includes a number of entries from students tackling intimate personal issues through the medium of games, including Singapore-MIT GAMBIT Game Lab's Elude, a game which mirrors "the rising tide of depression, and the search for a path to happiness".

Also in this vein is the University of Portsmouth team's self-reflective portrait of a single man in Dinner Date, which looks at "his desires and doubts to reflections on his friends and his place in the world" as he waits alone for a would-be romantic evening.

Source: http://feedproxy.google.com/~r/GameDevelopersConference/~3/lihmsQYy7uw/2011_independent_games_festiva_3.html

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GDC Vault Adds Free Game Narrative, 3D Stereoscopic-Themed GDC Online Videos

The GDC Vault service has debuted new Summit-related video talks from October's GDC Online event in Austin, Texas, including a Game Narrative Summit talk from comic and video game writer Antony Johnston, as well as a 3D Stereoscopic Game Summit talk on the history and future of 3D in games.

Following the successful developer and business event that ran in Texas early last month, organizers of the Game Developers Conference series of events are making specially recorded versions of the talks available for free -- while also archiving all of the GDC Online content in video form for future use.

This process started in October with the debut of almost 90 recordings for GDC All-Access Pass holders and other subscribers, plus Brian Reynolds' keynote on lessons from Zynga's Frontierville, and Richard Bartle's acclaimed talk on the history of the Multi-User Dungeon (MUD).

Alongside other free content from GDC Online presenters, the two freshly added free GDC Online video lectures are:

- Experienced comics writer Antony Johnston (Daredevil, Wolverine, Wasteland), who also has experience writing games for EA and Sega, discussed how games can learn from comics in terms of writing and narrative in 'From Comics To Consoles'.

Along the way, British native Johnston, who was well-rated by Summit attendees for his wit and insight, focused on "the similarities and differences between comics and games, the effect of transmedia on both media, and what games writers can learn from studying -- and writing -- comics."

- In addition, Neil Schneider, executive director of The S-3D Gaming Alliance, presented 'The Past, Present And Future Of 3D Gaming' at the 3D Stereoscopic Game Summit, explaining how modern stereoscopic 3D gaming -- perhaps about to flourish, thanks to console and Nintendo 3DS advancements -- came to be.

Source: http://feedproxy.google.com/~r/GameDevelopersConference/~3/_A3aBh87D90/gdc_vault_adds_free_game_narra.html

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Double Fine's Stacking To Be Their Second DLC Title

Double Fine's Costume Quest was a nice surprise, a unique take on the turn based RPG style of game. Their next title, Stacking, is a manipulation and stealth title... with Russian Stacking Dolls.

As Charlie Blackmore, the world's smallest Russian stacking doll, you'll have to use your size to your advantage by jumping into other Russian Dolls without them noticing, allowing you to control their specific abilities.

It looks crazy and wildly imaginative, watch the trailer above to get the full gist of the game. It's set for an early 2011 release on XBLA and PSN.

Source: http://feedproxy.google.com/~r/gamerbytes/~3/XWe4H3LEMVk/double_fines_stacking_to_be_th.php

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Kinect vs. Move vs. Wii: Fight!

This holiday season, Microsoft, Sony and Nintendo are gripped in a three-way prize fight for your motion-controlled gaming hearts and dollars. Each of these companies is offering gadgetry that will read your body movements and translate those movements into your video games.� The question is: Which one of these devices should win a place in your living room?




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Source: http://www.msnbc.msn.com/id/40328923/ns/technology_and_science-tech_and_gadgets/

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2011 Independent Games Festival Debuts Record Student Entry Numbers

The organizers of the 13th Annual Independent Games Festival -- the longest-running and largest festival relating to independent games worldwide -- are proud to announce another year of record entry numbers for IGF 2011's Student Competition, following its submission deadline this week.

In total, this year's Student Competition took in more than 280 game entries across all platforms -- PC, console and mobile -- from a wide diversity of the most prestigious universities and games programs from around the world.

While 2010's content saw an impressive 193 entries, this year sees that number increase another 47% to 283 total games, making the Student IGF one of the world's largest showcases of student talent.

Together with the record Main Competition entries, this year's IGF has taken in roughly 650 total entries -- the largest number in the festival's history across the Main and Student competitions.

This year's Student Competition includes a number of entries from students tackling intimate personal issues through the medium of games, including Singapore-MIT GAMBIT Game Lab's Elude, a game which mirrors "the rising tide of depression, and the search for a path to happiness".

Also in this vein is the University of Portsmouth team's self-reflective portrait of a single man in Dinner Date, which looks at "his desires and doubts to reflections on his friends and his place in the world" as he waits alone for a would-be romantic evening.

Source: http://feedproxy.google.com/~r/GameDevelopersConference/~3/lihmsQYy7uw/2011_independent_games_festiva_3.html

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Monday, 29 November 2010

Badgeville Picks Up $2.5M For Website Gamification

Palo Alto-based start-up Badgeville, which specializes in adding badge-based game mechanics to web sites, has announced its raising of $2.5 million in a Series A round.

The identified investors in this initial round include eBay's COO Maynard Webb, Palantir Technologies' founder Joe Lonsdale, and Felix Investments' Pejman Nozad and Zain Khan. Senior executives from PayPal, Warner Music, Shopping.com, Drugstore.com, and Chegg also participated.

Badgeville provides a white label social rewards and analytics platform designed to both drive and measure user behavior/engagement through loyalty, rewards, and game mechanics. For example, sites can encourage visitors to participate by offering them points, badges, trophies, and more.

Over 2,000 companies have contacted Badgeville for more information on its platform, according to the start-up. It's already signed up dozens of partners to deploy the product on their sites, including Comcast Sports Group, The Next Web, Blackbook, and Philly.com.

The firm intends to spend its new funding on expanding its staff of 10 to 20-30 workers over the next year. It also to plans devote that $2.5 million to further financing product engineering and supporting its large-scale clients.

"Everybody realizes that they want what Foursquare and Farmville have," says Badgeville founder and CEO Kris Duggan, according to a report from TechCrunch. "In the future, virtually every serious web brand will have techniques from social gaming to engage users. We?re the company to do that."

Source: http://feedproxy.google.com/~r/WorldsInMotion/~3/C7WYAcs1VkQ/badgeville_picks_up_25m_for_we.php

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Learning to Play 2: Dinner Tables

Cleveland Institute of Art student Andrew Kuhar considers the design of a game project, in the second installment of his new column, and uses Valve's Team Fortress 2 and more as inspiration.

Source: http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/UxsF90SrbFs/learning_to_play_2_dinner_.php

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Microsoft says sells 1 million Kinect devices

Nov. 4: The Xbox 360 joins the motion control universe but can it compete with the Wii and the PlayStation Move? Msnbc.com's Todd Kenreck reviews the game.�(msnbc.com)Microsoft Corp said on Monday it has sold more than 1 million of its new hands-free Kinect gaming systems in the first 10 days since launch, putting it on track to beat its target of 5 million sales by the end of the year.




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Source: http://www.msnbc.msn.com/id/40201887/ns/technology_and_science-tech_and_gadgets/

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GDC 2011 Reveals Major Roster Of Full-Day Tutorials

Organizers of the 2011 Game Developers Conference have revealed a packed full-day tutorial line-up -- including notables from Epic, Blizzard, and Valve -- for the 25th edition of the industry's leading event for game creators.

Source: http://feedproxy.google.com/~r/GameCareerGuideNews/~3/sArksd_1RHY/gdc_2011_reveals_major_roster_of_.php

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Round-Up: Gamasutra Network Jobs, Week Of November 19

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Infinity Ward, Warner Bros., Gameloft, and more. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes ...

Source: http://feedproxy.google.com/~r/SeriousGamesSourceNews/~3/1B69iYuO-IM/item.php

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Five great Wii games for the holidays

The Wii is a great game machine for the whole family. If you're hoping to buy just the right game for that player in your life, check out this list ? it's got something for everyone.




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Source: http://www.msnbc.msn.com/id/40359188/ns/technology_and_science-tech_and_gadgets/

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