Destructoid: PAX 10 Hands-on with Monaco
"Monaco won big at the Independent Games Festival, and for good reason. As a concept, it is the kind of game that could only be produced by an independent studio."
Indie Fund: Indie Fund at IndieCade
"If you?re going to IndieCade and are interested in a discussion about funding models for indies, check out the panel titled Indie Funding Models: Past, Present and Future. It?s on Friday, October 8, at 1pm."
In The Games Of Madness: Amnesia: The Dark Descent is Released
"Amnesia: The Dark Descent has been in the making for exactly 3 years now. The design has been changed countless times, and we have been very close to running out of money a few times. Somehow, due to successful sales and salary cut we have managed to get through it."
Just One More Game: First 5 screens from The Last Ninja remake
"We?re pleased to present the first five screens from level 1 of The Final Ninja, a PC remake of the C64 class The Last Ninja by Trevor Story and Stu Collier."
The Word of Notch: Hiring some people, getting an office, and all that
"For the immediate future I will be investing the money I?ve saved up into hiring people and starting up a proper company. My friend will lead development of a game idea he and I have talked about for a few years. It will be developed in parallel with Minecraft, and has a fairly different style both in visuals and gameplay."
Unity Technologies Blog: Announcing the 2010 Unity Awards
"The Unity Awards is our way of honoring the best content being created with Unity, so come get the fame and fortune that?s rightly yours at the annual awards ceremony to be held at Unite 2010."
GameSetWatch: Swords & Soldiers Marching To Steam
"Dutch independent developed Ronimo Games announced that along with its upcoming PSN port of WiiWare's Swords & Soldiers, it's also putting out the real-time strategy game for Windows PC through Steam."
The Atlantic: Video Games Grow Up
"A mystery title, feet from the entrance, turned out to be the world premiere of an arty puzzle game called The Witness, the followup to 2008's art-game smash Braid. For three days, this game's creator, Jonathan Blow, hid nearby to watch the crowd discover his game and other, neighboring small-fry titles."
GameSetWatch: Local Indie Game Showcase Hits Toronto Next Week
"Just about every independent game group in Toronto is coming together next week at the Ontario College of Art & Design for The Start Show, a five-day showcase of local indie games from professionals, well-known names, and bedroom coders alike."
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