Wednesday, 20 October 2010

Study: Social Virtual Goods Sales Overwhelm Advertising Revenues On iOS

A new study of iOS social games and networks shows in-app sales of virtual goods bringing in significantly more revenue than in-app advertising. The study, by mobile analytics company Flurry, found that in-app purchases have been the driving force in the explosive growth of per-user revenues for iOS social apps in the last year. Such [...]

Source: http://feedproxy.google.com/~r/fingergaming/~3/dV7GZwmGOEI/

SCIENTIFIC GAMES SANDISK SALESFORCE COM SAIC