Tuesday, 7 December 2010

How One Man With An Idea And $1000 Made The Global iOS Hit Trainyard

Few games embody the iOS indie-dev dream so perfectly as Matt Rix’s Trainyard. Its perfect trajectory from unknown puzzle game — developed by just one man in his spare time for less than $1000 — to number 2 paid app around the globe represents the aspirations of countless prospector game developers as they set out [...]

Source: http://feedproxy.google.com/~r/fingergaming/~3/YM3Xq9btJiY/

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